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- on exitFrame
- if rollOver(10) then
- go("naveg")
- end if
- if the mouseCast = 9 then
- if the visible of sprite 2 = 0 then
- set the visible of sprite 2 to 1
- end if
- else
- set the visible of sprite 2 to 0
- end if
- if (the mouseCast = 4) or (the mouseCast = 10) then
- if the visible of sprite 3 = 0 then
- set the visible of sprite 3 to 1
- end if
- else
- set the visible of sprite 3 to 0
- end if
- if (the mouseCast = 5) or (the mouseCast = 11) then
- if the visible of sprite 4 = 0 then
- set the visible of sprite 4 to 1
- end if
- else
- set the visible of sprite 4 to 0
- end if
- if (the mouseCast = 6) or (the mouseCast = 12) then
- if the visible of sprite 5 = 0 then
- set the visible of sprite 5 to 1
- end if
- else
- set the visible of sprite 5 to 0
- end if
- if (the mouseCast = 17) or (the mouseCast = 18) then
- if the visible of sprite 11 = 0 then
- set the visible of sprite 11 to 1
- end if
- else
- set the visible of sprite 11 to 0
- end if
- go(the frame)
- end
-